Canvas basics
Create and navigate canvases, tools, smart frames, save and export.
The canvas is Artilora’s main workspace: generations, references, and frames live here with pan/zoom.
Create and open
- From home or the project list, click Create canvas / New project.
- Work auto-saves; reopen from the list anytime.
- Rename the project from the top bar.
Layout
| Area | Role |
|---|---|
| Center canvas | Infinite board; scroll to zoom, drag to pan |
| Toolbar | Select, hand, shapes, text, frames, etc. |
| Chat / Agent | Briefs, follow-ups, uploads, @ brand kit / moodboard |
| Generator | Model + params → generate |
| Top bar | Name, share, export, credits |
Tools & shortcuts
| Tool | Shortcut | Use |
|---|---|---|
| Select | V | Select, move, resize |
| Hand | H or hold Space | Pan |
| Frame | F | Fixed-resolution generation board |
| Shape | S | Rect, ellipse, line, arrow |
| Text | T | Editable text |
| Draw | D | Freehand marks |
| Eraser | E | Erase strokes |
| Delete | Delete / Backspace | Remove selection |
Zoom: pinch, or Ctrl/Cmd + scroll.
Multi-select: Shift + click, or marquee.
Smart frames
Frames lock output size—useful for PDP heroes and fixed ratios.
- Press
For pick Frame, drag a rectangle. - Set resolution in the properties panel (e.g.
1024×1024). - With the frame selected, generate via Agent / Generator; results go into the frame.
- Multiple variants in one frame are limited by plan max images per batch.
References & upload
- Drag images onto the canvas, or upload in chat.
- Select a reference and describe what to keep (material, silhouette).
- In Agent mode, uploads become context for planning.
Organizing layers
- Newer items usually sit on top; use bring forward / send back if available.
- Tip: group areas as “refs | finals | export zone” for collaboration.
Save, share, export
| Action | Notes |
|---|---|
| Auto-save | Edits sync; no manual save required |
| Share | Top-bar share link (permissions per settings) |
| Export one | Select image → download / export |
| Batch export | Multi-select or export by frame (per UI) |
Next
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